The binding effect of digital and physical worlds

One of the things that fascinates me about the whole mobile and social media landscape is the increasing importance the physical world plays in our digital experience and vice versa.

The devices are binding the physical and networked worlds and changing the shape of markets and social institutions.

I’ve become more interested in this because of n0tice.com, a new twist on a very old idea – the public noticeboard.

Many have considered technological convergence long before now. Marshall MacLuhan was one of the more articulate voices of this particular concept way back in the 1960’s.

More recently Google’s founders wanted their company to be the force that united the digital network with the physical world…this is a quote from Larry Page in 2004:

“Ultimately I view Google as a way to augment your brain with the knowledge of the world. Right now you go into your computer and type a phrase, but you can imagine that it could be easier in the future, that you can have just devices you talk into, or you can have computers that pay attention to what’s going on around them”

On the surface this binding effect may appear to be a simple and obvious evolution of technology we know and understand already, but the broader impact of the change feels bigger than the sum of its parts:

  1. First, there are, of course, the devices themselves, the point of contact. This is what we use to physically engage. The change we’re going through right now may not feel as different as the step we took from TV to PC, but you can imagine the step from PC to mobile device may feel even more dramatic in a few years…particularly as tiny sensors become like dust around us everywhere all the time.
  2. Then we can see innovations in the interfaces sitting on top of those devices. New OSes, browsers and apps – a whole software movement is accelerating via the unique capabilities of the devices and our relationships with them. The ones we see and use are the human to machine experiences, but there are also many automated machine-to-machine interfaces that we don’t even know are happening.
  3. The information flow as it extends into this new space has a different feel to it, a different utility, a different role in our lives. Much like TV started as radio programs on camera, many early mobile experiences are web sites on small browsers. That is changing fast as the mobile pure plays catch their stride. The digital incumbents have a long journey ahead of them still, but they are no longer sleepwalking into it and will surely get there soon.
  4. Lastly, the shape of the information itself is becoming increasingly atomized. It seems obvious how information is changing when you consider the more recent proliferation of microblogging and data journalism, but most people don’t realize the depth of knowledge forming beneath the surface. We’re probably not as conscious as we should be about the way different platforms extract knowledge about each of us from looking at the data exhaust we leave when we move around the network.

So, the ‘stack’, if you want to call it that, doesn’t feel totally foreign if you were paying attention during the first wave or two of network activity, but that’s only because it’s so early still.

Another way to look at the change is through Kevin Kelly’s eyes, which is always a smart thing to do. He describes the large-scale trends using the verbs: Screening, Interacting, Sharing, Flowing, Accessing, Generating

I’m particularly interested in the generative ideas he mentions here. I wrote a long form paper about that titled ‘Generative Media Networks.’

Many others have been talking about the movement toward the Internet of things:

“Fridges, buses and buildings will be able to share data and adapt to suit our needs. In fact, Cisco estimates that the number of “things” connected to the internet has already surpassed the number of people on earth.”

And one more approach to defining the broader trend comes from Tom Coates.  He developed a really nice visual way to describe some what’s happening in his presentation Everything the Network Touches:

 

Now, where things start to get interesting and make me think about the size of the opportunity ahead is when you realize how explicit and direct the network’s role is becoming in our lives. This is very different from Web 1.0 and 2.0.

The network is no longer a thing you spend time on. It doesn’t compete with other media sources for your attention, because it’s always there. Your attention to it is a matter of focus and intent, less of an on/off switch.

The network is no longer something you can only use when you’re sitting at a desk. You don’t have to go somewhere to get on it. It’s on you instead.

The network is increasingly becoming an extension of what we are thinking and doing, when and wherever we are thinking and doing it.

But perhaps most importantly, and this is where things really feel different from the PC-and-browser era, there’s a two-way bi-directional relationship with the network.

Sure, we had a person-to-person bi-directional network before the mobile era. But email, IM and social networking had to be triggered and engaged before it started working.

In the new physical-digital network era, the network can do things for us just by taking some context from the devices and software that are connected to us.

Gary Wolf explains one outcome of this binding effect in his TED talk on “The Quantified Self”.  He is referring to the many ways in which people are tracking their daily behaviors to understand more about themselves.

There was a word used a lot to characterize the way people and organizations need to behave in a connected world – ‘transparency’.

That was once just a thing people said, mostly frivolously, but now the scale of that truth is almost overwhelming.

It seems to me that we’ve barely scratched the surface, that the word ‘transparency‘ as we apply it today is going to feel like a toddler when this megatrend matures and we all fully embrace the externalization of our personal behaviors and social institutions.

For example, David Weinberger recently demontrated how the externalisation of the journalistic process is playing out on Reddit, in particular around their IAMA and TIL threads:

“it’s not exactly 60 Minutes. So what? This is one way citizen journalism looks. At its best, it asks questions we all want asked, unearths questions we didn’t know we wanted asked, asks them more forthrightly than most American journalists dare, and gets better — more honest — answers than we hear from the mainstream media.”

In a much more extreme case, the government of Iceland is being externalized through a collaborative rewrite of their constitution:

“A group of 25 citizens presented a draft of the constitution to Iceland’s parliament. The group, which is made up of ordinary residents, compiled the document online with the help of hundreds of others. The constitution council posted the first draft in April on its website and then let citizens comment via a Facebook Page. The council members are also active on Twitter, post videos of themselves on YouTube and put pictures on Flickr.”

It’s wonderful to see how important people’s voices have become to the fabric of the network.

In the Web 2.0 world we had a name for participation: ‘user generated content‘ or ‘UGC‘. While many recognized UGC was a terrible thing to call this new activity, people had no choice but to articulate the new thing in a way that those who didn’t participate online could understand.

In this new world, there’s no name for the stuff people contribute. It’s a redundant concept.

That is part of the inspiration for n0tice.com. I want to externalize all the constructs that shape a fact.  What would an information network look like if Richard Rogers were to architect it using the materials who, what, where and when?

It’s also the basis for another project we are working on around creative collaboration. Can creativity be flattened further so that it’s more accessible to a broader public? Can the commissioner be the commissioned?

I consistently find myself wanting to flip every problem around and to expose the systems and processes behind it. Everything gets filtered through the same lens: “What would happen if you turned it all upside down and inside out? Why can’t the seller be the buyer or the consumer be the producer? Is there a way to flatten the control structure and make the solution to the problem more accessible to more participants?  Can the solution generate new activities that form something better?”

While it doesn’t always help to reduce many important changes to a single concept, the world looks very different to me when viewed this way.

Humanity is becoming externalized, shaped by a binding effect between the digital and physical worlds, fuelled by the growth of generative media platforms.

Hopefully, I’ll be able to demonstrate what this actually means in reality and show how it can work soon.

There are many approaches to playing in this space.  The important thing is to be in it and to actually do something about it.

Stay tuned…

An open community news platform: n0tice.com

The last several weeks I’ve been working on a new project, a SoLoMo initiative, as John Doerr or Mary Meeker would call it.

One of those places
Noticeboard photo by Jer*ry

It’s a mobile publishing platform that resembles a community notice board.  It’s called n0tice*:

http://n0tice.com.

After seeing Google’s “News near you” service announced on Friday I thought it was a good time to jump into the conversation and share what I’m up to.  Clearly, there are a lot of people chasing the same or similar issues.

First, here’s some background.  Then I’ll detail what it does, how it works, and what I hope it will become.

What is n0tice?

It began as a simple hack day project over a year ago.  I was initially just curious about how location worked on the phone.  At first I thought that was going to be beyond me, and then Simon Willison enlightened me to the location capabilites inherent in modern web browsers. There are many solutions published out there. Here’s one.

It took half a second from working out how to identify a user’s location to realizing that this feature could be handy for citizen reporters.

Around the same time there was a really interesting little game called noticin.gs going around which was built by Tom Taylor and Tom Armitage, two incredibly talented UK developers.  The game rewarded people for being good at spotting interesting things in the world and capturing a photo of them.

Ushahidi was tackling emergency response reporting. And, of course, Foursquare was hitting its stride then, too.

These things were all capturing my imagination, and so I thought I would try something similar in the context of sharing news, events and listings in your community.

Photo by Roo Reynolds

However, I was quite busy with the Guardian’s Open Platform, as the team was moving everything out of beta, introducing some big new services and infusing it into the way we operate.  I learned a lot doing that which has informed n0tice, too, but it was another 12 months before I could turn my attention back to this project.  It doesn’t feel any less relevant today than it did then. It’s just a much more crowded market now.

What does n0tice do?

The service operates in two modes – reading and posting.

n0tice.com - what's near you nowWhen you go to n0tice.com it will first detect whether or not you’re coming from a mobile device.  It was designed for the iPhone first, but the desktop version is making it possible to integrate a lot of useful features, too.

(Lesson:  jQuery Mobile is amazing. It makes your mobile projects better faster. I wish I had used it from day one.)

It will then ask your permission to read your location.  If you agree, it grabs your latitude and longitude, and it shows you what has been published to n0tice within a close radius.

(Lesson: It uses Google Maps and their geocoder to get the location out of the browser, but then it uses Yahoo!’s geo services to do some of the other lookups since I wanted to work with different types of location objects.  This combination is clunky and probably a bad idea, but those tools are very robust.)

You can then zoom out or zoom in to see broader or more precise coverage.

Since it knows where you are already, it’s easy to post something you’ve seen near you, too.  You can actually post without being logged in, but there are some social incentives to encourage logged in behavior.

Like Foursquare’s Mayor analogy, n0tice has the ‘Editor’ badge.

The first person to post in a particular city becomes the Editor of that city.  The Editor can then be ousted if someone completes more actions in the same city or region.

It was definitely a challenge working out how to make sensible game mechanics work, but it was even harder finding the right mix of neighborhood, city, country, lat/long coordinates so that the idea of an ‘Editor’ was consistent from place to place.

London and New York, for example, are much more complicated given the importance of the neighborhoods yet poorly defined boundaries for them.

(Lesson: Login is handled via Facebook. Their platform has improved a lot in the last 12 months and feels much more ‘give-and-take’ than just ‘take’ as it used to. Now, I’m not convinced that the activities in a person’s local community are going to join up naturally via the Facebook paradigm, so it needs to be used more as a quickstart for a new service like this one.)

The ‘Editor’ mechanics are going to need a lot more work.  But what I like about the ‘Editor’ concept is that we can now start to endow more rights and priveleges upon each Editor when an area matures.

Perhaps Editors are the only ones who can delete posts. Perhaps they can promote important posts. Maybe they can even delegate authority to other participants or groups.

Of course, quality is always an issue with open communities. Having learned a few things about crowdsourcing activities at the Guardian now, there are some simple triggers in place that should make it easier to surface quality should the platform scale to a larger audience.

For example, rather than comments, n0tice accepts ‘Evidence’.

You can add a link to a story, post a photo, embed a video or even a storify feed that improve the post.

Also, the ratings aren’t merely positive/negative.  They ask if something matters, if people will care, and if it’s accurate. That type of engagement may be expecting too much of the community, but I’m hopeful it will work.

Of course, all this additional level of interactivity is only available on the desktop version, as the mobile version is intended to serve just two very specific use cases:

  1. getting a snapshot of what’s happening near you now
  2. posting something you’ve seen quickly and easily

How will n0tice make money?

Since the service is a community notice board, it makes sense to use an advertising model that people already understand in that context: classifieds.

Anyone can list something on n0tice for free that they are trying to sell.  Then they can buy featured promotional positions based on how large the area is in which they want their item to appear and for how long they want it to be seen there.

(Lesson: Integrating PayPal for payments took no time at all. Their APIs and documentation feel a little dated in some ways, but just as Facebook is fantastic as a quickstart tool for identity, PayPal is a brilliant quickstart for payments.)

Promotion on n0tice costs $1 per 1 mile radius per day. That’s in US dollars.

While still getting the word out and growing the community $1 will buy you a featured spot that lasts until more people come along and start buying up availability.

But there’s a lot we can do with this framework.

For example, I think it would make sense that a ‘Publisher’ role could be defined much like the ‘Editor’ for a region.

Perhaps a ‘Publisher’ could earn a percentage of every sale in a region.  The ‘Publisher’ could either earn that privelege or license it from us.

I’m also hopeful that we can make some standard affiliate services possible for people who want to use the ad platform in other apps and web sites across the Internet.  That will only really work if the platform is open.

How will it work for developers and partners?

The platform is open in every way.

There are both read and write APIs for it.  The mobile and desktop versions are both using those APIs, in fact.

The read API can be used without a key at the moment, and the write API is not very complicated to use.

So, for example, here are the 10 most recent news reports with the ‘crime’ tag in machine-readable form:

http://n0tice.com/api/readapi-reports.php?output=xml&tags=crime&count=10

The client code for the mobile version is posted on Github with an open license (we haven’t committed to which license, yet), though it is a few versions behind what is running on the live site.  That will change at some point.

And the content published on n0tice is all Creative Commons Attribution-Share Alike so people can use it elsewhere commercially.

The idea in this approach to openness is that the value is in the network itself, the connections between things, the reputation people develop, the impact they have in their communities.

The data and the software are enablers that create and sustain the value.  So the more widely used the data and software become the more valuable the network is for all the participants.

How scalable is the platform?

The user experience can scale globally given it is based on knowing latitude and longitude, something treated equally everywhere in the world.  There are limitations with the lat/long model, but we have a lot of headroom before hitting those problems.

The architecture is pretty simple at the moment, really.  There’s not much to speak of in terms of directed graphs and that kind of thing, yet.  So the software, regardless of how badly written it is, which it most definitely is, could be rewritten rather quickly.  I suspect that’s inevitable, actually.

The software environment is a standard LAMP stack hosted on Dreamhost which should be good enough for now.  I’ve started hooking in things like Amazon’s CloudFront, but it’s not yet on EC2.  That seems like a must at some point, too.

The APIs should also help with performance if we make them more cacheable.

The biggest performance/scalability problem I foresee will happen when the gaming mechanics start to matter more and the location and social graphs get bigger.  It will certainly creak when lots of people are spending time doing things to build their reputation and acquire badges and socialize with other users.

If we do it right, we will learn from projects like WordPress and turn the platform into something that many people care about and contribute to.  It would surely fail if we took the view that we can be the only source of creative ideas for this platform.

To be honest, though, I’m more worried about the dumb things like choking on curly quotes in users’ posts and accidentally losing users’ badges than I’m worried about scaling.

It also seems likely that the security model for n0tice is currently worse than the performance and scalability model. The platform is going to need some help from real professionals on that front, for sure.

What’s the philosophy driving it?

There’s most definitely an ideology fueling n0tice, but it would be an overstatement to say that the vision is leading what we’re doing at the moment.

In its current state, I’m just trying to see if we can create a new kind of mobile publishing environment that appeals to lots of people.

There’s enough meat to it already, though, that the features are very easy to line up against the mission of being an open community notice board.

Local UK community champion Will Perrin said it felt like a “floating cloud of data that follows you around without having to cleave to distribution or boundary.”

I really like that idea.

Taking a wider view, the larger strategic context that frames projects like this one and things like the Open Platform is about being Open and Connected.  Recently, I’ve written about Generative Media Platforms and spoken about Collaborative Media.  Those ideas are all informing the decisions behind n0tice.

What does the future look like for n0tice?

The Guardian Media Group exists to deliver financial security for Guardian News and Media.

My hope is that we can move n0tice from being a hack to becoming a new GMG business that supports the Guardian more broadly.

The support n0tice provides should come in two forms: 1) new approaches to open and collaborative journalism and 2) new revenue streams.

It’s also very useful to have living projects that demonstrate the most extreme examples of ‘Open and Connected‘ models.  We need to be exploring things outside our core business that may point to the future in addition to moving our core efforts where we want to go.

We spend a lot of time thinking about openness and collaboration and the live web at the Guardian.  If n0tice does nothing more than illustrate what the future might look like then it will be very helpful indeed.

However, the more I work on this the more I think it’s less a demo of the future and more a product of the present.

Like most of the innovations in social media, the hard work isn’t the technology or even the business model.

The most challenging aspect of any social media or SoLoMo platform is making it matter to real people who are going to make it come alive.

If that’s also true for n0tice, then the hard part is just about to begin.

 


* The hack was originally called ‘News Signals’.  But after trying and failing to convince a few people that this was a good idea, including both technical people and potential users, such as my wife, I realized the name really mattered.

I’ve spent a lot of time thinking about generative media platforms, and the name needed to reflect that goal, something that spoke to the community’s behaviors through the network. It was supposed to be about people, not machines.

Now, of course, it’s hard to find a short domain name these days, but digits and dots and subdomains can make things more interesting and fun anyhow. Luckily, n0tice.com was available…that’s a zero for an ‘o’.

Where to find value in open strategies

I’ve been exploring some of the implications of openness at large scale and identifying how value is created.  One way to think about that is by positioning openness and empowerment against control and ownership.

When does control create value? What characteristics do the opposite extremes have in common?  What does success mean in a world that is constantly changing at seemingly increasing speed?

By ‘control’ I mean owning and defining product design, materials, rules, behaviors, processes, marketplace, pricing, etc. as opposed to ’empowerment’ which is all about fueling strength in others.

When you then compare that spectrum against a related tension in the world, change vs the status quo, some interesting things start to appear.

Here is a very generalized view of where certain industry sectors sit on this scale, in my mind.  None of this is based on real data or research.  It’s still just a working hypothesis.


I’m saying here that sectors like Finance and Manufacturing represent the status quo, industries where its customers want incremental change, if any at all.  By this measure, maintaining known outcomes through tumultuous times requires control of resources, distribution, etc.

Utility services similarly want to keep things in a sustainable state and reject transformative change.  The Utilities marketplace differs from Finance in that its success is dependent on how well it serves people’s needs as opposed to predetermining outcomes for people.

On the other side is Science where its core purpose is defined by the constant pressure to discover new, transformative ways of understanding the world.  Achieving success requires a great deal of control over details that only individuals and small teams can manipulate, often with great secrecy.

On the other hand, social software enables similarly transformative capabilities in the world, but its customers are empowered to make those changes happen, albeit very chaotic.  These organizations are defined by their own customers.

The argument then goes that success in each of these categories has slightly different characteristics but signficantly different core purposes.

What do people, business, industries want?

Some aim to sit safely and last as long as possible, while others want to do things and to be busy.  Some want to achieve or accomplish something new and important, and others want to grow toward something meaningful and to progress.

In the industrialized world, the reward for succeeding has traditionally meant cash money.  Historically, bigger financial rewards find their way to those who are able to sustain behaviors as opposed to those that intend to transform our world.

But not everyone does what they do primarily for cash reward.  Some do it for the recognition.  Others do it to be useful.

While fame and utility are strong incentives for many, money has very powerful gravitational pull, particularly at larger scales.

The power of money pulls many oganizations out of the worlds from which they were born into a place that ultimately values the status quo over change.

Now, this in and of itself is certainly not a bad thing.  Too often, though, the financial motive drowns good intentions and changes the essence of an organization.

From the outside this is what seems to be happening to companies like Yahoo!, Microsoft and even Google.  It’s becoming the expected outcome for Facebook, but certainly not its destiny.

Interestingly, Apple has come back from that dangerous death spiral to irrelevance of the ‘sans Jobs’ years, but they’ve done it by focusing on transformation as a core value, a cultural flag in a sense.  As change is the interminable force driving technological advancement, it makes sense to have an intentional approach to it if you are a technology company…and even if you’re not.

This argument doesn’t suggest that more closed organizations like Apple, Microsoft, News International, Disney, etc. are unsuccessful.  By most commercial measures they are all very successful, indeed.

Rather, this argument suggests that the characteristics of a closed approach to operating mean that change and growth are dependent on the organization’s achievements, it’s discoveries, it’s own capabilities against everyone else’s.

It means closed organizations operate on their own and compete for points of control.  Winning comes at the expense of others.

The open approach means that change and growth happen by giving, by strengthening others, by creating spaces for opportunity.

The rewards for being successful as an open agent of change are profound.  By valuing utility, service, relationships, tangible impact and effect over precision, being right, process and method you become part of a larger, deeper, more meaningful change in people’s lives.

This is not to say that operating on the edge of change doesn’t also have commercial value.  Being first to market has huge financial advantages if they are played correctly.

I might argue, actually, that being an open organization focused on change is no different than a closed organization in terms of how to approach building commercial value.

If you are not on the edge of change then you are more susceptible to the intense pull of the change-resistant markets sucking you back the other direction.  In that case, you risk losing focus on your intentions and instead become focused exclusively on cash rewards to survive.

Then without a Mr. Jobs to recenter your target on the future your options close down in front of you very quickly.

Value in open organizations operating at large scale, therefore, is created through healthy relationships with others, by giving value to them, by creating value for new partnerships, opening opportunties on the edge of change.

In return, if it is in fact uniquely useful, the open organization becomes a dependency for its customers and partners.  And that is a position of strength with many positive commercial outcomes.

Generative Media Networks: Fueling growth through action: Introduction

Strong digital media businesses fuel valuable activity across networks.

While the things that media organizations produce can define the brand, what happens as a result of producing an article, some data, a picture, a video, a package of stories, a sponsored message, a retail advertisement is what defines the value of the business.

In particular, it’s the generative media platforms that become the strongest.

This means that a platform benefits from the actions that their customers, participants and users take and then, crucially, reflects more value back out to them as a result of their actions, encouraging them to do more.

Those actions may be as simple as spending time with an article or buying a book, or it may be as complicated as managing a community or even campaigning for causes.

It’s about empowering people, supporting and helping people to accomplish things.

In the same way the reality of things observed are affected by the observer (ie “If a tree falls in a forest and no one is around to hear it, does it make a sound?”) media businesses have a co-dependency with their customers.

For newspaper businesses, that co-dependency was traditionally managed through paper, trucks and newsstands in the past.  Then in the early Internet years, most media brands’ web sites served merely as new access points, a co-dependence defined by the digital newsstand also known as Google.

The domain-as-distribution model works, but it is also incomplete and doesn’t embrace the larger powers inherent in networks.

The mesh-like characteristics of the Internet reward platform approaches to media, one where the actions of one node in the network can be interpreted by the platform as additive information for other nodes on the network to use.

How does a news-driven business operate in a network-shaped marketplace?

There’s a common model amongst many of the most successful Internet companies…they function as platforms for a network of activity.  As a result, all their moving parts and relationships resemble an ecosystem.

I’ll try to use this series to articulate what that looks like to me.  It comes from a bit of experience trying to make such a thing work and from lots of observation across the market over a few years now.

In this case, I’m exploring how to tackle it from 3 different points of view.  I’ll start with some larger market context.  Then I’ll go into a more operational context, showing lots of examples. Finally, I’ll look at how the trajectory sheds light on what the future may hold for this model.

Where possible I’ll use examples from what we’re doing at the Guardian to illustrate what I’m talking about, but, to be clear, this is not a definitive strategy, by any means.  I’m posting it all here in hopes that others will chime in and help evolve the concepts further or show me better ways to think about this stuff.


This series is an attempt to assemble some ideas I’ve been exploring for a while.  Most of it is new, and some of it is from previous blog posts and recent-ish presentations. I’ve split the document up into a series of posts on the blog here, but it can also be downloaded in full as a PDF or viewed as a sort of ebook via Scribd:


Generative Media Networks: Fueling growth through action: Modeling commercial success

Most media organizations measure success in terms of a cost model, a profit model, or a growth model.  The key decisions are about either operating at peak efficiency, increasing revenue while decreasing cost, or acquiring more customers, respectively.

Actually, most media organizations operate along those three axes simultaneously and have one or two additional hooks that make them unique in their market.

However, there is another way to model success in the digital market.

If there’s one lesson to learn from the growth of social software it’s that value can be found in the relationships between people.  The more relationships, the better.  The more activity across those relationships, the better.

Social networks understand that there is value in each person in the network, but also, and perhaps more importantly, that there is value in the links between people, too.

They model success using graph theory.  A mathematical graph is “an abstract representation of a set of objects where some pairs of the objects are connected by links.”  This graph, for example, has 3 nodes and 6 edges:We’re all familiar with the Six Degrees of Kevin Bacon theory that any actor or actress can be linked through their film roles to Kevin Bacon within six steps.  This is a graph, too.

What a media organisation needs to learn from this approach is which things need to be connected and how to fuel value in those relationships.

Importantly, the graph must be self-reinforcing.  In other words, nodes in the network must benefit from both the existence of new nodes and activity along the edges between them.

One of the projects developed at the Guardian in a recent ‘Super Happy Dev Day’ (aka hack day) demonstrated how powerful a simple self-reinforcing graph can be.  It’s called The Social Guardian.

After logging on with your twitter account, The Social Guardian will show you a page with 3 columns of content and some navigation.  It includes the editorially chosen featured articles from the Guardian home page, a most recent articles list, and a list of articles other users are reading right now.  The left-hand column shows you who is reading the site simultaneously with you, recommended articles based on what you’ve read , and a profile of topics it thinks you like.

The Social Guardian backend is a very simple database of users, urls, and tags.  Each user, url and tag is a node in the graph.  There’s a simple directed graph that could be visualized like this:

If it also included each person’s social graph (all their friends and followers), then the recommendation capabilities could get even stronger.

Of course, you can then imagine a very powerful ad platform optimised not only against the profile of users but also against both the live activity happening on the site and behaviors extracted from connected and other similar users.

Advertising becomes incredibly powerful when a system is optimized to match activity against marketing messages.  The unique characteristics of this particular application are the individuals’ profiles, the content they are looking at and the live nature of the experience.

Therefore, the appropriate ad platform would offer advertisers the ability to target messages to users based on what their profiles say about them and to be able to adjust the content of the messaging based on what content the users are viewing…and to do it right now.

Clearly, the graph in this kind of model gets complicated very quickly.  These nodes each grow massively.  The edges have different value, and there are multiple edges between nodes.

This is one of the many reasons that the concept of an Active User is so useful.  It gives the system permission to throw out any data it deems irrelevant after 30 days or to abstract the last 30 days’ data into smaller data chunks.

But let’s be real here, these are only some of the nodes a media organization cares about, and none of them are very clean and easy to work with.

  • We have different concepts of what a user is, and users appear in many different ways to the business.
  • Content used to be associated with a single canonical URL, but the influx of very small pieces of data and data within datasets make the concept of content much more complicated.
  • Ad campaigns can come in all different shapes, sizes and values with different intents and purposes.
  • Distribution platforms and digital products have different user experiences with different rules of engagement.
  • The different sources of content will have different usage models to them.  One of those sources is the user.

Trying to take all that into account becomes an incredibly challenging graph problem.

However, there’s a beauty in such a design which is that the edges convey an action.  And those actions are where success will be discovered.

Success in a graph-centered media model is one where you can clearly measure the impact of the edges.  Rather than think about increasing the size of the nodes, think about increasing the activity in areas that encourage the nodes to grow.

As the saying goes, “If you look after the pennies, the pounds will look after themselves.

For example, rather than think about how to acquire new users and build the total user number up, the graph helps you think about what activities are going to encourage more users to participate.

If the system works better for each individual when each individual brings their friends along into the system, then the network will do all the work of building the user numbers up for its own selfish gain.

In the Social Guardian example, the incentive to encourage more users to join is natural.  You want other people to bubble up interesting content for you, and you might like to read it along with them. Your experience gets better with more users, therefore you want to add users to the system.

Everyone wins.

And that’s the lesson: generative networks build value for all those who participate.

It works in lots of different contexts, and the media business is incredibly well suited for it.

Of course, publishers with open approaches to the network have an easier path toward generativity, but it’s certainly not limited only to those with open platforms.

As Steven Berlin Johnson once noted about the amazing power of Apple’s more closed ecosystem:

“…if you get the conditions right, a walled garden can turn into a rain forest.”

The key is to build generativity in the business model, a business architecture that creates value for everyone as opposed to the more simplistic industrial era give-and-take relationship with customers.  Value must form as a result of more participants contributing more activity.

More specifically, advertising must match and relate to the activity happening across the system.  Products offered for sale must add a layer of value on top of what’s possible within the network.  Partners using the system must be able to profit while also adding value the system can’t otherwise offer on its own.

Crucially, the business must be open to giving away control to the participants in the platform, or it risks failing to be generative.

Jonathan Zittrain argues in his book “The Future of the Internet and How to Stop It” that openness is a prerequisite to generativity.  Owners of generative platforms need to understand the impact of what they are doing and to act responsibly for future generations.

“the pieces are in place for a wholesale shift away from the original chaotic design that has given rise to the modern information revolution. This counterrevolution would push mainstream users away from a generative Internet that fosters innovation and disruption, to an appliancized network that incorporates some of the most powerful features of today’s Internet while greatly limiting its innovative capacity—and, for better or worse, heightening its regulability. A seductive and more powerful generation of proprietary networks and information appliances is waiting for round two. If the problems associated with the Internet and PC are not addressed, a set of blunt solutions will likely be applied to solve the problems at the expense of much of what we love about today’s information ecosystem. (p. 8)”

via David Weinberger


This series is an attempt to assemble some ideas I’ve been exploring for a while.  Most of it is new, and some of it is from previous blog posts and recent-ish presentations. I’ve split the document up into a series of posts on the blog here, but it can also be downloaded in full as a PDF or viewed as a sort of ebook via Scribd:

Generative Media Networks: Fueling growth through action: Patterns to the future

Given the impressive rate of change happening in the digital market we have to consider how long this model will be relevant.  Is it days, months, years, decades?

The repeating pattern in this market seems to be an exponential curve of exciting new activity that eventually results in overwhelming complexity.  When the curve reaches a certain breaking point, instability reigns and new players suddenly enter the market.

John Battelle recently wrote about this idea in terms of “Signal, Curation, and Discovery.”  He said:

“I have a new discovery problem: There’s simply too much content for me to grok. (For more on this, see Twitter’s Great Big Problem Is Its Massive Opportunity). Add in Facebook (people) and Google search (a proxy for everything on the web), and I’m overwhelmed by choices, all of them possibly good, but none of them ranked in a way that helps me determine which I should pay attention to, when, or why.

It’s 1999 all over again, and I’m not talking about a financing bubble. The ecosystem is ripe for another new player to emerge, and that’s one of the reasons I went to see the folks at Tumblr yesterday.”

Similarly, Amit Kapor of Gravity sees the pattern moving from ‘Their Web’ to ‘Our Web’ to ‘Your Web’ in a post called “The Future Will Be Personalized“:

“Once the web knows your interests, it can start to change… Any website or app can use knowledge of your interests in order to give you a personal experience.”

The new dominant players that break through during these unstable moments in the market seem to accomplish two things: 1) creating a new layer of activity that simplifies the complexity in the network, 2) commercializing access to or on top of that activity.

In the very early days of the web it was easy enough to find what you wanted just by clicking from page to page in your web browser.  The web was a simple map of documents with hyperlinks.

But it didn’t take long for the number of documents on the web to explode.  Activity accelerated, and, as a result, soon the network became too complex.

The instability created opportunity which was captured in the form of a directory (among  other things).

What started literally as a list of links called Jerry and David’s Guide to the World Wide Web became Yahoo!, a directory that simplified the network for people.

The business model was very sensible.  Yahoo! sold display ad units on their web pages which were relevant in the context of user’s actions…browsing for things.

By January 3, 2000 the company reached a market cap of $80 billion.

But the directory got full, and the Internet felt too big and complex again.

Then even Yahoo! couldn’t track everything being published on each web site across the whole network in a directory.  More and more people arrived and more and more organizations and individuals published more and more documents.

The volume of information being published on the web went through another exponential growth curve.  Too much activity resulted in too much complexity.

Google’s answer to simplifying the network won out by parachuting people directly into the page on a web site that had the information they wanted.  Of course, they also devised an ad platform to match people’s actions…ads targeted to those very specific search queries.

Subsequently, Google earned over $20 billion in revenue last year and currently have a market cap of $200 billion.

Activity across the network grew exponentially again.  In 2008, Google indexed over 1 trillion documents.  And, you know the story now, the increase in activity brought with it complexity.

Google began to struggle with maintaining a good search-to-result ratio, and the amount of activity happening online made findability a challenge again.

The next breakthrough to simplify the network came in the form of human filters.

People coopted other people to make the Internet feel more accessible again.  The social filter changed the balance of power in our relationship with shared knowledge, and information felt like it began to find us.

Facebook and Twitter resolve this by reducing complexity and also benefitting from activity.

Just like its predecessors, Facebook has found ways to sell ads against these social filters by targeting ads in the context of people’s actions…sharing information.

Facebook will earn an estimated $2 billion in 2010 and has an estimated $50 billion market cap in secondary markets.

The social world has a lot of growth ahead of it, but this will change, too.

Not only will more people join the party, but more networks will get connected and dump large piles of information onto the Internet, not just simple documents.  When more machines and devices flood the network including everything from phones to cars to household appliances the connected experience will become overwhelming and too complex yet again.

Your friends and family won’t be good enough at helping you to manage your experience.  The concept of a friend itself will get murky and overwhelm you with too many options.

We are now in yet another wave in the pattern, the exponential curve resulting from increasing activity online.

These waves appear to come in about 5 year increments, so it’s possible that the breakthroughs that will mark the end of this wave and the beginning of the next are either right in front of us today or just around the corner.

What kinds of breakthroughs will happen now?

I won’t answer definitively in part because I honestly don’t know but also because this is where invention happens.  Invention happens because humans solve problems with their own creativity, hard work and luck, not because markets predetermine what happens next.

On the other hand there are some healthy and very tangible conditions for change staring us in the face right now.

Smartphone apps, for example, are reducing the complexity of the network for people.  There’s a convenient business model for selling apps to people.  And the devices that distribute  apps are proliferating.

Smartphone makers shipped over 80 million smartphones worldwide in Q3 2010 which is actually up over 90% from a year ago.

Similarly, social activity online is changing the shape of the market.  The number of relationships we all have through all of our social apps and the amount of lifestream data we’re expected to catch is overwhelming.

Given the history of the network, it’s not likely that Facebook or Twitter are going to be able to solve the problem they are creating, just as Google and Yahoo! before them have so far failed to solve the problems they’ve created.

Might there be a pattern in the pattern?

Could it be that Yahoo!, Google and Facebook are all now contributing to a complexity problem in concert?  And, if so, then isn’t the next breakthrough one where the network itself is given a new lens through which to reduce the complexity that then benefits from activity?

Could the answer be about new visual languages and storytelling?  reputation?  hyper-distribution?  data?  all of the above?

…or perhaps even a total rejection of the network itself?

I would hate to see the anti-network movement prematurely subvert the potential of what is being accomplished today.  But if it is an inevitable response to the network’s growth then I hope the characteristics of that movement are equally constructive and empowering.

Regardless, the trick to understanding meaning in the longer pattern whether its about language, devices, data, social activity, anti-networks or whatever is knowing your own context and where you want to go, what you want to be.


This series is an attempt to assemble some ideas I’ve been exploring for a while.  Most of it is new, and some of it is from previous blog posts and recent-ish presentations. I’ve split the document up into a series of posts on the blog here, but it can also be downloaded in full as a PDF or viewed as a sort of ebook via Scribd:

Generative Media Networks: Fueling growth through action: Practical examples

Any good news organization knows how to use its brand and the media vehicles it owns and operates to both inform and influence.  We’ve seen this up close on several occasions at the Guardian.

We’re learning how to inspire people through things that we don’t own and control now, too.

The great example is the Trafigura case.  Alan Rusbridger tipped the world via Twitter that there was a story we couldn’t tell, and the twitterverse came to our rescue, helping us to unveil the details we were prevented from sharing.

“Twitter’s detractors are used to sneering that nothing of value can be said in 140 characters. My 104 characters did just fine.

By the time I got home, after stopping off for a meal with friends, the Twittersphere had gone into meltdown. Twitterers had sleuthed down Farrelly’s question, published the relevant links and were now seriously on the case. By midday on Tuesday “Trafigura” was one of the most searched terms in Europe, helped along by re-tweets by Stephen Fry and his 830,000-odd followers.

Many tweeters were just registering support or outrage. Others were beavering away to see if they could find suppressed information on the far reaches of the web. One or two legal experts uncovered the Parliamentary Papers Act 1840, wondering if that would help? Common #hashtags were quickly developed, making the material easily discoverable.

By lunchtime – an hour before we were due in court – Trafigura threw in the towel. The textbook stuff – elaborate carrot, expensive stick – had been blown away by a newspaper together with the mass collaboration of total strangers on the web. Trafigura thought it was buying silence. A combination of old media – the Guardian – and new – Twitter – turned attempted obscurity into mass notoriety.”

The combination of our work and what other people do creates a very powerful bi-directional relationship.

However, there are different aspects to this relationship…the things that we work with (words, pictures, software, paper, etc.) and the ideas that we work with (stories, insights, opinion, facts, etc.).

The things are the ways we all express ourselves and transfer something from one person to the next, the tangible ouputs.

The ideas are the meat, the knowledge and intents that we all use to make decisions about our world.

We can then think about what we do as a business in terms of fueling a news media platform, a self-reinforcing ecosystem, a generative network where we use what we know to make things that people use and act on subsequently improving what we know…the cycle then continues and evolves.

Our operational model then falls into four areas:

  1. Things that we make.
  2. Things that people use.
  3. Ideas that people share.
  4. Ideas that we evaluate.

Here are some things that we are doing now at the Guardian in each area.

MAKE
Most of our output falls into this category.  We write articles, edit a newspaper, post to liveblogs on the web site, etc.  We design and package things.  We make apps.

Using the lens of mutualization we can also see some very progressive approaches to what we make.

One of the strengths of the Open Platform is our plugin architecture we call MicroApps.  This allows us to work with independently operating services that can exist anywhere on the Internet and integrate them seamlessly into Guardian digital products.

We’ve used the MicroApp framework to work with partners such as WhatCouldICook.com who built a wonderful recipe search that now exists both on guardian.co.uk and on whatcouldicook.com.

We’ve also used the framework to develop some new sponsorship approaches.  We built a crowdsourced ‘interesting places’ app with the tourism service Visit England.  It runs both on guardian.co.uk and the EnjoyEngland web site.

Success is easier to measure in this category than the others.  It’s mostly a cost center.

These are the kinds of results we would like to see:

  • We make things quickly and cheaply
  • The things we make perform well, have acceptable errors
  • We make interesting, creative, groundbreaking things
  • Our work is of a high standard, considered better than most competitors
  • The amount of what we produce is sufficient for demand

We can also measure our success in terms of the work our partners are doing when we co-create.

USE
Every publisher has circulation and marketing teams that find ways to encourage use of the things we make.  We want people to buy our newspaper and to visit our web site.

We also want to distribute our work through partners of various sorts.  This is what the syndication business has been doing for years.

The production-consumption relationship can now benefit from the power of the network and ‘hypercharge’ syndication with things like APIs and RSS feeds, for example.

One of the most interesting examples of this in my mind is the Guardian WordPress plugin.  Anyone who blogs can get a feed of Guardian articles pumped directly into their site, and they can then choose which articles they want to republish.

As Mike Smith said,

“If content is king, then this is service is a hundred of the king’s best horses, and thousands of his best messengers, sending the Guardian far and wide.”

We’ve also seen some incredible work by people using the data we’re publishing as part of the news cycle in the Data Store.  There are hundreds of people posting images of ways they are using that data on a group on Flickr.

Success in this category is easy to measure using some more traditional metrics and a few new ones.

Again, here are the kinds of results that would indicate success:

  • People buy our paid-for products, and we make a profit on those products
  • People see our free products, and we receive a high value subsidy for that
  • People dive into our products and spend time with them
  • Partners are using our stuff, and they are making money as a result
  • Our partners offer successful paid and free things by using our stuff
  • People buy access to our people, processes, platforms, partners
  • Our market share in all the things we offer is strong

SHARE
It used to be that once our work made it into our customers’ hands we had very little idea what happened to it.

The Internet changed all that, too.  People tell their media sources exactly what they think about what they produce.  And they also tell all their friends in massively distributed public spaces.

What’s clear from examples like Trafigura, people want to share their thoughts.  The tools to do so are getting better and better all the time, so why not fuel that activity?

Twitter has become a sort of extension of our brains, but we’re also creating very simple ways for people to share their thoughts and to socialize with the news.  For example, during the TV debates for last year’s UK general election, we posted a ‘Reaction Tracker’ so that people could vote positively or negatively to things the politicians were saying them…as they were saying them on TV.

The lines you see in the chart below formed in realtime as the debate unfolded and were visible to everyone who visited the Guardian home page during the 90 minute debate.

We’ve also embraced expert voices from around the world to participate with their contributions directly to the Guardian platforms.  We have developed several blog networks in addition to Comment Is Free which has become a very rich conversation platform in its own right.
Success in this area may feel a little more fuzzy, but there are some obvious metrics that social businesses tend to use.

These are the kinds of things that we would like to see happen:

  • People both implicitly and explicitly indicate interests in things
  • They spread our work through their social nets.  Their social actions result in more actions from those connections.
  • They participate in conversations we trigger and add to them with their ideas, both within and away from our products.
  • They actively contribute by giving or selling us material to evaluate and then make things
  • Things change in the world as a result of our work and the impact of our readers, users, and partners acting on it

EVALUATE
Research and investigation got much easier as the Internet increased the speed, access and volume of information available to all.  Among the many things it did, the web made it easier to locate details and contacts.

These benefits also flattened the competitive field.

Not unlike the religious leaders who originally controlled the printing presses, many media organizations resisted acknowledging the value of the participants in new media doing similar work.

Rather than hide behind a thin veil of authority and broadcast knowledge, the best journalists mine the activity happening at the center of a story or an issue to improve their understanding of what’s going on wherever that activity is happening.

Of course, nothing beats a great contact at the heart of a story willing to share information exclusively, but capturing those signals at scale is getting easier as a result of the interconnectedness of the social web.

There are insights to be gleaned from social activity happening on Facebook and Twitter, expressed via Google Trends, and posted on blogs and photo sharing services everywhere.

We actually have our own firehose of news signals gushing out of our Apache referral logs.

Media businesses that embrace what’s happening across the network and even enable more useful activity to happen will be more effective in evaluating important information.

They will get a first look.  They will have more inputs to choose from.  They will be able to construct stronger outputs.

This happens when excellent investigative reporting surfaces important stories as David Leigh and Nick Davies have done with WikiLeaks.

It can also happen systematically with things like Dan Catt’s Guardian Zeitgeist which captures activity signals from the web to present a different view of what Guardian articles people find interesting.

Alastair Dant’s World Cup Twitter Replay animations are fascinating in the way they help you relive a match through the eyes of twitter…bubbles of words World Cup watchers were tweeting grow and shrink in response to each match, as if you are watching the match with everyone again rather than being the recipient of a leanback-style highlights package.

Lastly, our data journalism work such as the recent government spending search tool demonstrates very clearly where the future of all of this is going.

With Simon Rogers leading the way, a small team of developers built a search interface to an otherwise completely unwieldy database.  We published the tool and kicked off a liveblog to cover activity as it was happening throughout the day.

We received several emails from people digging through the data, including one user who discovered that the cost to the taxpayer of flying the British flag is nearly £100k.  It would’ve been hard for the person who found that data to get a response from the government as to why this is, but our reporter Polly Curtis was able to get a statement from the Department for Culture, Media and Sport, even if it was a bit unsatisfactory.

Again, how do we measure success in this area?

It’s a matter of tracking some of the basic functions of journalism but doing it in a way that scales and takes into account the activity happening around us whether we have been seeking it out or not.

These would be some of the kinds of results that indicate we’re doing well in this area:

  • We see important trends early, generally before the competition
  • People with important information share it with us directly
  • We are good at verifying information, recognizing it’s value and knowing what to do with it
  • We are honest and fair in our assessments, and the market validates that view
  • We are accurate and truthful by most objective standards

Measuring success with metrics

By isolating the activity happening in each area of the business in this way the metrics required to understand success and therefore to make decisions might look something like what’s below here.

And to be clear, these aren’t our metrics at the Guardian but rather a strawman for how one would think about applying real numbers against this strategy:

MAKE

  • Time to develop, number of people involved
  • Real cost of development
  • Ease-of-use, performance and errors
  • Aesthetic appeal
  • Strengths against competition
  • Weaknesses against competition

USE

  • Number or amount of things produced
  • Number of people using each thing
  • Number of repeat uses
  • Amount of time spent
  • Breadth and depth of usage
  • Supply vs capacity ratio
  • Number of things purchased
  • Amount received from buyers
  • End-user response to promotions
  • End-user conversion rate on promotions
  • Amount received from advertising promotions
  • Number of partners using our stuff in their stuff
  • Revenue partners are earning from using our stuff
  • Amount partners are spending to use our stuff
  • Market share: end-users
  • Market share: partners

SHARE

  • Implicit interests collected from end-users
  • Explicit interests collected from end-users
  • Number of shares (tweets, RT’s, likes, mailto’s, etc.)
  • Number of referral URLs posted
  • Number of clicks from shares and referrals
  • Number of comments within our stuff
  • Number of comments elsewhere as a result of our stuff
  • Quality of insights from comments

EVALUATE

  • Number of articles/posts/pictures/video pitched to us
  • Cost of acquiring articles/posts/pictures/video, etc.
  • Amount of information intake
  • Cost of data analysis on external inputs
  • Success rate in surfacing strong signals in the data
  • Low failure rate: verifying information
  • Low failure rate: accuracy

When tracking performance indicators across all these areas, it becomes very easy to then understand what is going well and what isn’t.  Different metrics have different values in different contexts, but one could roll everything up into a framework that helps with decision-making.

For example, here are two imaginary products or features or story packages or any ‘things’ produced and measured using this approach compared back-to-back.

For the sake of argument, I’m contrasting a well-crafted digital product with modest commercial outcomes against an innovative but faulty experiment that inspires a lot of interesting activity.

Again, it would be a mistake to take this approach too literally, as it’s merely a tangible way to reflect the model I’m talking about here.

You can imagine the model working to both narrow the scope of what media businesses spend resources developing and also how the commercial model becomes a sort of fuel for making the ecosystem generative.

Products are then built to capture traditional revenue streams, but they also get built because they will have impact and create measurable and real value for the network.

Of course, stating that things must be built with the intent of creating value across a network is much easier said than done.  We have to look toward some of the pioneers in this area to get a better idea of how to apply those concepts.


This series is an attempt to assemble some ideas I’ve been exploring for a while.  Most of it is new, and some of it is from previous blog posts and recent-ish presentations. I’ve split the document up into a series of posts on the blog here, but it can also be downloaded in full as a PDF or viewed as a sort of ebook via Scribd:

Generative Media Networks: Fueling growth through action: What it means for journalism

Market context may seem far away to when you’re reporting and editing the news every day, building web pages, writing code, selling display ads, presenting marketing plans, managing managers, etc.  But, equally, failing to recognize when market conditions are affecting you and your company is a sort of occupational hazard.

Let’s get to the real question: “What is different today?”

Where media businesses once believed that winning digitally meant attracting eyeballs to web pages today there’s a greater understanding about the role of the various platforms around the network and the value of the network itself.

This blog post from Jeff Jarvis articulates the idea well:

“In the new distributed world you want to be where the people are…The media brand is less a destination and a magnet to draw people there than a label once you’ve found the content, wherever and however you found it.”

This is very much the kind of thinking that inspired the Open Platform.

The Open Platform is the suite of services that enable people to build applications with the Guardian.  We have a Content API that gives people access to republish Guardian content.  The Data Store offers raw data for people to download and reuse.  Our Politics API is an open database of candidates, voting records, election results, etc.  And, finally, the MicroApp framework is a plugin architecture for integrating apps built by partners and our own teams into our platform.

What this platform enables is a different kind of relationship with everyone and everything around us.

Whereas the pre-internet newspaper world looked like a one-way relationship, the new era is one where we grow as others grow, a circular relationship, a self-reinforcing marketplace.

Increasing bi-directionality through mutualization

Alan Rusbridger has given a couple of fantastic speeches this year that put more perspective around this philosophy.  Of the many quotable passages in the Cudlipp Lecture from January 2010, Alan says,

“Our most interesting experiments lie in combining what we know with the experience of the people who want to participate rather than passively receive.”

He refers to some wonderful imagery by Andrzej Krauze, the first depicting a staff of journalists chucking newspapers over a wall to people scampering about madly, the second of two men standing nose-to-nose with a hole through the newspaper as if the journalist and reader are both uncomfortable with their proximity.

Alan is embracing “mutualisation”, breaking down the wall between publisher and reader, reinforcing the strengths of ideas through collaboration, making a greater impact by working together.  It’s an approach to social media that has a clear intent.

There are many many approaches to evolving journalism in this new world, and we therefore must get back to some basics and consider what it’s for.  I think Jay Rosen is often very insightful in this context.  He recently said:

“Journalists should describe the world in a way that helps us participate in political life.”

On a macro level, journalism should inspire people to change the things that they can change or at least to understand what it is that they are accepting that won’t change as a result of inaction.

On a tangible level, the results of good journalism mean that people read, watch, think, talk, write, participate, help, challenge…that people do things.

The commercial intent is the same, of course.  The media business wants to inspire people to explicitly show interest in things, to promote things, to sell things, and to buy things.

If a media organization can make a virtue of inspiring action across all the things that it does, empowering people to do things, whether as individuals or as groups and organizations, then more people will want to participate and partner, building more value for everyone…creating a generative media network.

To be clear, this approach mustn’t be mistaken for advocacy journalism.

Time spent, referral activity, sharing and re-use, commenting, and response can all be used to measure what kind of actions result from a story without threatening a journalist’s independence from external influences, either political or commercial.

Equally, spaces must exist for biases to be expressed.  This is particularly important when there’s an expectation to form a relationship with people.

At the Guardian, our future is dependent on trust, on our ability to produce insightful, responsible, and accurate information.

We can wrap general editorial policies and standards around our work to reinforce that trust, but we must also make extra efforts to ensure people don’t misinterpret any biases and feel deceived as a result.

As Jonathan Stray blogged recently:

“Journalism has no theory of change — at least not at the level of practice.  I’ve taken to asking editors, “what do you want your work to change in society?” The answer is generally along the lines of, “we aren’t here to change things. We are only here to publish information.” I don’t think that’s an acceptable answer.

Journalism without effect does not deserve the special place in democracy that it tries to claim.”

The core mission of the news business is still about good journalism.  It always will be.

The business side of the house needs to worry less about controlling how journalism is delivered to people and more about what people do as a result of it affecting them…and, crucially, that it is, in fact, affecting people.


This series is an attempt to assemble some ideas I’ve been exploring for a while.  Most of it is new, and some of it is from previous blog posts and recent-ish presentations. I’ve split the document up into a series of posts on the blog here, but it can also be downloaded in full as a PDF or viewed as a sort of ebook via Scribd: